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It's a good game, don't get me wrong

I must say, it really is a great game, but you know what, there wasn't much new since the last one. Yeah, you added some new game modes, and a few more features, but that isn't enough. I got some ideas, so I could call the next one a sequel, not an update, as I'm currently calling this.

1. Sandbox/Experimental Mode; to train you up and so, but don't just remove the brick amount and so, let users decide the weather (you had rain, add more types, like Ice) and such.
2. Custom challenge; Allowing users to add their own rules and such for a game, like amount of blocks, type of blocks etc...
3. Heavier, and lighter blocks; Some blocks could be heavy (steel?) some could be normal (wood?) and some light (light material here)

And even if you said that you couldn't have unlimited amount of blocks, you can yet try it.

Oh yeah, I'm definitely not trying to sound harsh, I gave you a 5/10, but I'm trying to help you making your games better. A good game made better makes a great game!

ttursas responds:

Number one is already planned to the third iteration of this idea. :) I just need to come up with a couple of other, new ideas, and some other stuff, and I'll do it.

Number two, sounds very good! I'll think about that! I'm pretty sure you'll get to see that one day...

Number three, I actually thinked about that, but then forgot to do it. XD Seemed a bit "just a nice thing, but doesn't add to gameplay that much"...

Unlimited blocks, yes, I tried 350 blocks, and that was too much, the physics engine crashed. Out of memory?

So, I must say, scary

Awesome, the graphics, they were great, and the 'scariness' was high. It really had a spooky feeling in it and it was very enjoyable.

The game had some great mystery concepts as well. It was really fun to read the diary pages and getting to know something about the history of the house. The graphics on the diary pages were great, and that the older pages were bloodier than the first ones, gave a good effect.

Sounds was as well great and the puzzles were easy but still fun.

Amazing graphics, as I said. 3D is hard to model, but you did that great! The inventory screen looked nice, even if it was nothing special.

The camera was a good thing, which made this somewhat more like a game where you needed good reflexes. As a photographer, I really liked this.

The side missions were also fun, so great on that too!

But on to the complaining part; the game was short. I think a really long game like this, with big variety and a save feature would be great. When I'm talking about a save feature, I would, of course, want a game that takes several hours to finish. Another improvement would be a bigger house. This would of course be a lot of work, as everything is 3D. Anyway, a sequel in a big castle would be great, of course.

Another thing which I would've enjoyed would be that you would get more information on what happened, and maybe the skeletons should've had some scratches and such, which might would've given a clue about their death.

And more items of course.

And a last thing, the "You Win" screen could've had a better look. Some fancy text isn't still fancy. Think about that thing next time!

So, good work, one of the best Point 'n Click adventure games I've ever played!

Psionic3D responds:

great comments, thanks for feedback, very much appreciated!!

Good idea to make something like that

But it was a bit plain and boring.

GOOD:
You got descriptions of the guns
You got a pancor jackhammer (one of my fav firearms)

BAD:
Only 8 weapons
You didn't put too much effort, you could've made some transition effects when changing picture
Maybe draw the weapons, so people can't just say it's a 5 mins work, but draw them good!

Yeah, I support a second one, but you better work harder then! :P

lesher responds:

Sure, thanks!

Not too good....

Not too good, but still deserves a little better score.....

Graphics should really be improved.....

Make a v2 with better graphics, ok.....?

henke37 responds:

You have no idea what kind of project I am working on now, it is going to be so cool just in technology that it's going to warant creating a new collection!
Trust me, it's going to be a little more than this with better graphics.

Thanks!

Very usefull! Good work!

Girdf responds:

thanks captain

Pretty cool >:(

Pretty cool, and remember - be angry >:(

Jindo responds:

>:(!!!

Nah....

Sorry TEB... Good actionscripting but so damn pointless.....

The-evil-bucket responds:

It's all pointless when you think about ti.

Not too bad...

I'am 11 and can make more advanced games....

Anyway, didn't suck, but here's something to improve:

1. Put a limit on how much health you can have
2. Smarter AI
3. More items...

etc....

spurs4eva responds:

Thanks for the advice, ill use it next time

Nice work!

I were never thinking that a so small file like that could be so good! Please make more!

onlyproductions responds:

i am in fact cheak out my new small file size game

I love creating stuff

Anto @AntoArts-Admin

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Turku, Finland

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